Archive for January 22nd, 2009

ASE parser for Flash 10

Just in case someone missed it last time: ASE parser is present in every flash 3D engine, and since now it doesn’t even need any 3D engine at all. That’s right, I just converted my little parser to work with Flash player 10 native 3D support! Well, sort of – I just tweaked senocular drawGraphicsData() example to display that famous shuttle model instead of sphere. Enjoy the demo and sources.


Old stuff

January 2009
M T W T F S S
« Dec   Feb »
 1234
567891011
12131415161718
19202122232425
262728293031  

Oh, btw…


Follow

Get every new post delivered to your Inbox.