Archive for March 20th, 2015

Three.js sprites and custom shaders?

Do three.js sprites support custom shaders?

No. They have SpriteMaterial thing that holds your beer parameters for this shader. You can see that this shader is compiled once and is totally inaccessible from outside of SpritePlugin.

What do I do about this? Continue reading ‘Three.js sprites and custom shaders?’

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Oh, btw…

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