Posts Tagged 'haxe'

AS3 sandy branch final release

While sandy 3.1.2 release is pending official announcement, I decided to drop a collection of my various statements on subject combined in one post. Continue reading ‘AS3 sandy branch final release’

Advertisements

Augmented reality based on blob detection

It’s long time no post now, so I thought why not post something :) So, here goes this little augmented reality experiment. Let me warn you first, it is not impressive at all, nothing fancy on 3D side, and tracking – to be fair – sucks. This is in part because it does not use any solid technology such as FLARToolKit, just something hastily hacked in haXe, for a change. In other part, it uses very simple fixed threshold filter, that can (and does) harm tracking. To save me some typing, I have made this short video explaining what this experiment is about:

Continue reading ‘Augmented reality based on blob detection’


Old stuff

July 2018
M T W T F S S
« Jan    
 1
2345678
9101112131415
16171819202122
23242526272829
3031  

Oh, btw…

Advertisements