While sandy 3.1.2 release is pending official announcement, I decided to drop a collection of my various statements on subject combined in one post. Continue reading ‘AS3 sandy branch final release’
AS3 sandy branch final release
Published November 22, 2009 3D 2 CommentsTags: 3D, flash, haxe, sandy
Just my thoughts after watching 9 here. Not the flash stuff. Continue reading ‘The Fabrication Machine’
Long Cat Is Long
Published November 11, 2009 Uncategorized Leave a CommentTags: 4chan, art, flash, longcat, wonderfl
Thanks to flash player evolution original long cat swf no longer works :( So I had to do something about it.
Look what I’ve found on my hard drive – AI battle simulator! This was AS2 ExternalInterface-powered thing, that allowed anyone to program blue and teal balls to move around simple maze, pick up green balls and throw into each other. Unfortunately, only three people actually wrote scripts for this thing.
Today, I ported it in AS3 and made it load SWFs that contain “bot” code, instead of relying on JavaScript. Thanks to wonderfl, however, you can still program “bots” in the browser. The sad fact is, wonderfl is the only flash community in the world where experiments like this can prompt any interest, so naturally I am taking it there. Continue reading ‘AI Battle again’
Augmented reality and QR codes
Published October 30, 2009 3D Leave a CommentTags: 3D, augmented reality, FLARToolKit, flash, QR, QRCodeReader, sandy
This is basically proof-of-concept that this is already possible in flash, today. What you do is take saqoosha’s FLARToolKit, add keno’s QR code reader, and load results into 3d engine (in this case, kiroukou’s sandy).
It doesn’t require webcam, just click to upload your test image. It also makes use of saqoosha’s PixelBender homography transform filter, since keno’s reader apparently doesn’t do that on its own (and generally is very sensitive to input bitmap, I must add). Default image comes from here.


